using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class NewBehaviourScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void myfun()
{
int num = Random.Range(1, 4);
Text mytxt = GameObject.Find("Canvas/Panel/Text").GetComponent<Text>();
mytxt.text = num.ToString();
Image Imgy = GameObject.Find("Canvas/Panel/Image").GetComponent<Image>();
Imgy.sprite = Resources.Load<Sprite>("Image/" + num) as Sprite;
}
}
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